The annual Taipei Computer Show 2012 (Computex2012) was held on June 5th - 9th in Taipei. As the world’s second largest and Asia’s largest international computer show, each year it attracts thousands of companies from all over the world.
Although it is a computer-oriented exhibition, but in the diversified development trend, chip makers such as Qualcomm, Intel, and NVIDIA, Samsung, ASUS, and Acer also have their latest mobile phones or handset-related technologies. The application was also brought to the Taipei Computer Show. The motherland treasure island set off an intelligent storm.
Cross-platform cloud application era
If we say that the concept of cloud still gives people a sense of vagueness a year or two ago, by 2012, cloud services on mobile phones have become a part of our lives.
In the past, most of the cloud applications were at the software level and were dominated by software vendors. Since 2012, terminal equipment manufacturers have also begun to add cloud application features to their devices. Through the cloud, the terminal devices of the various product lines of the manufacturers are interconnected.
We have seen this year's Samsung, Acer, and Asusteks display their cloud services at the top of the booth. Through these services they can put their end products in series. At the software level, they are also specializing in developing software for use on their own terminal devices.
Cloud applications on mobile devices are now becoming more and more popular. We have seen online hard drives such as note-taking applications such as Evernote, and microdisk cool disks are now very popular. More and more mobile phone manufacturers are now pre-setting their own software or partners' software when they leave the factory. This also indicates the arrival of the cloud era on mobile phones.
Wireless video output makes the phone more exciting
The mobile phone allows the phone to get rid of the shackles of the line and can talk as much as it likes. This shows that the wireless experience is in line with the needs of users. At this year's show, the application of wireless technology related to mobile phones is naturally the focus of attention.
At this year's show, Qualcomm demonstrated the WiFi Display technology implemented with the support of Opteron processors. Mobile phones using this technology can send content on the phone to the big screen wirelessly. In addition to the need for display devices that support HDMI input, a receiver is also required to connect the HDMI cable to the receiver so that we can see the content on the phone on a large screen.
The physical interface of HDMI is saved on the mobile phone, which can also help the mobile phone to be thinner and more beautiful. With the popularization of wireless video output and MHL technology, in the future, perhaps the HDMI interface on mobile phones will withdraw from the stage, and wireless video output technology will surely become one of the biggest trends in the future.
Small-screen large-screen contact strengthened
Mobile phones, tablet computers, big screen TVs This may be the three screens we now touch the most in our lives. As early as last year, Lenovo put forward the concept and product of multi-screen interaction. We can process and edit tasks and content on three different devices.
At this year's show, this large-screen and small-screen interaction has grown even more. Qualcomm showed us its Smart TV concept. With the Snapdragon Snapdragon processor, we can achieve more features on the smart TV, let the TV play a greater role.
At this year's show, we saw Qualcomm’s recent demonstration of the Snapdragon S4 processor. With the strong performance of Snapdragon S4 processor, in the future we can run PC-class game masterpieces on mobile phones, you can directly output 1080P resolution high-definition pictures to the big screen, and your gaming experience will not be reduce. More gaming peripherals that can be connected allow new smartphones and tablets to instantly turn into powerful game consoles. With wireless technology, multiplayer games can be implemented for large-scale games. At the same time, using camera sensing and ultrasonic technology, we can also realize the experience of gameplay on large-screen tablet devices, which greatly increases the fun of the game.
The Taipei Computer Show is coming to an end. Maybe there are not so many new mobile phone announcements at this show. Perhaps the brand you don't pay attention to is displaying products at this exhibition. However, the participation of many mobile phone-related manufacturers actually paints us a trend for the future of smart phones.
The performance of mobile phones is getting stronger and stronger, and it is more closely related to PCs, TVs and other devices. This may be what we feel most at this year's Taipei Computer Show. However, we are also delighted to find that mobile phone manufacturers no longer depend on running points and games to demonstrate the excellence of their products. The new experience brought by the application of details is that many brands want to bring users. And this change is what consumers really want to get by buying products.
Although it is a computer-oriented exhibition, but in the diversified development trend, chip makers such as Qualcomm, Intel, and NVIDIA, Samsung, ASUS, and Acer also have their latest mobile phones or handset-related technologies. The application was also brought to the Taipei Computer Show. The motherland treasure island set off an intelligent storm.
Look at the four major trends in mobile phone development in the second half of the year
Cross-platform cloud application era
If we say that the concept of cloud still gives people a sense of vagueness a year or two ago, by 2012, cloud services on mobile phones have become a part of our lives.
In the past, most of the cloud applications were at the software level and were dominated by software vendors. Since 2012, terminal equipment manufacturers have also begun to add cloud application features to their devices. Through the cloud, the terminal devices of the various product lines of the manufacturers are interconnected.
We have seen this year's Samsung, Acer, and Asusteks display their cloud services at the top of the booth. Through these services they can put their end products in series. At the software level, they are also specializing in developing software for use on their own terminal devices.
Samsung All-Share Play
Acer Cloud
ASUS Cloud Computing Concept
Cloud applications on mobile devices are now becoming more and more popular. We have seen online hard drives such as note-taking applications such as Evernote, and microdisk cool disks are now very popular. More and more mobile phone manufacturers are now pre-setting their own software or partners' software when they leave the factory. This also indicates the arrival of the cloud era on mobile phones.
Wireless video output makes the phone more exciting
The mobile phone allows the phone to get rid of the shackles of the line and can talk as much as it likes. This shows that the wireless experience is in line with the needs of users. At this year's show, the application of wireless technology related to mobile phones is naturally the focus of attention.
At this year's show, Qualcomm demonstrated the WiFi Display technology implemented with the support of Opteron processors. Mobile phones using this technology can send content on the phone to the big screen wirelessly. In addition to the need for display devices that support HDMI input, a receiver is also required to connect the HDMI cable to the receiver so that we can see the content on the phone on a large screen.
WIFI Display Demo
Receiver unit
The physical interface of HDMI is saved on the mobile phone, which can also help the mobile phone to be thinner and more beautiful. With the popularization of wireless video output and MHL technology, in the future, perhaps the HDMI interface on mobile phones will withdraw from the stage, and wireless video output technology will surely become one of the biggest trends in the future.
Small-screen large-screen contact strengthened
Mobile phones, tablet computers, big screen TVs This may be the three screens we now touch the most in our lives. As early as last year, Lenovo put forward the concept and product of multi-screen interaction. We can process and edit tasks and content on three different devices.
At this year's show, this large-screen and small-screen interaction has grown even more. Qualcomm showed us its Smart TV concept. With the Snapdragon Snapdragon processor, we can achieve more features on the smart TV, let the TV play a greater role.
Xiaolong Smart TV
Mobile phone remote control
Supported peripherals
At this year's show, we saw Qualcomm’s recent demonstration of the Snapdragon S4 processor. With the strong performance of Snapdragon S4 processor, in the future we can run PC-class game masterpieces on mobile phones, you can directly output 1080P resolution high-definition pictures to the big screen, and your gaming experience will not be reduce. More gaming peripherals that can be connected allow new smartphones and tablets to instantly turn into powerful game consoles. With wireless technology, multiplayer games can be implemented for large-scale games. At the same time, using camera sensing and ultrasonic technology, we can also realize the experience of gameplay on large-screen tablet devices, which greatly increases the fun of the game.
Xiaolong S4 tablet game performance
Can output high-definition game screens to large screens
Quad-core work at the same time
HTC One X
LG OPTIMUS 4X HD
The Taipei Computer Show is coming to an end. Maybe there are not so many new mobile phone announcements at this show. Perhaps the brand you don't pay attention to is displaying products at this exhibition. However, the participation of many mobile phone-related manufacturers actually paints us a trend for the future of smart phones.
The performance of mobile phones is getting stronger and stronger, and it is more closely related to PCs, TVs and other devices. This may be what we feel most at this year's Taipei Computer Show. However, we are also delighted to find that mobile phone manufacturers no longer depend on running points and games to demonstrate the excellence of their products. The new experience brought by the application of details is that many brands want to bring users. And this change is what consumers really want to get by buying products.
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