Fun VR puzzle game: Team up with friends to dismantle the bomb at the party!

I’ve heard that playing multi-humanity games at parties, have you heard of playing the bomb-playing game at the party? Today, technologyreview critic Signe Brewster has brought us an unprecedented (at least for Xiaobian) Fancy VR game. Let's see where it is.

I recently added an Oculus Rift headshow to my home and invited friends and family to experience virtual reality (VR). I was very happy to see the emotions they showed in the virtual space or the surprise or disappointment.

This pleasant mood quickly gave way to the waiting period: everyone who was interested in the head looked not interested in investing 600 dollars to move them home, so they blocked the game at home. Fortunately, the author found "Keep Talking and Nobody Explodes" (the "Nobody will be blown up"), the interesting VR game produced by the Steel Crate Games studio ended the long waiting period caused by the queuing game.

The game mechanics are very simple: players wearing VR heads will see a bomb covered by different modules in front of them, each module represents a puzzle that can only be solved by others who don’t wear the head - but They can't see the bomb again. The player who wears the head shows the puzzles to those who are not wearing the heads, and solves the puzzles under their guidance. With the Oculus Touch handle, the player can simulate this "bombing process" in a more natural way, but before the Touch is shipped, the player can only use the Xbox controller to manipulate the bomb.

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With two phrases to describe "no one will be blown up", the rhythm is fast and the atmosphere is warm. The sweat of the author's palm is testing the accuracy of the wire color and symbol shape. Unclear descriptions and long-term use can lead to bomb explosions.

The development of the game was inspired by a hackathon, when the original VR heads that the developers took were so cold that the developers had to set up a display platform to attract players. In the process, the process of teaching the player VR to use the method is like the game mechanism of "No one will be blown up": explain some physical behavior to a person who can't see you. In addition, the American drama "Archer" ("Spy Ache") also gave them a lot of inspiration: the role of the play through the guidance of the radio to dismantle the bomb in front of you.

This type of game is called "Asymmetric Multiplayer Game" and it has a history that is older than VR. Developer Brian Fetter believes that this type of game will be more and more, but it is not necessarily the solution to the social isolation problem brought by VR. VR has a revolutionary force that brings people from all over the world under one roof, so Brian wants to see this technology popular in more and more homes.

“People are always worried that VR is an anti-social technology,” Fetter said. "But I think the opposite is true. Compared to most traditional games in the moment, the sociality of VR is obviously stronger. The kind of connection that VR brings is not brought about by traditional game voice calls."

Of course, we can never leave a party game. "Super Smash Bros" ("Nintendo All-Star Fight") may now have some nostalgic colors, "No one will be blown up" but can dig out the fun of playing with the same person "looking up" . If your friend is addicted and refuses to leave your home, don't blame the author.

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